234 lines
5.6 KiB
C
234 lines
5.6 KiB
C
#include <common/bk_include.h>
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#include <common/bk_typedef.h>
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#include "bk_arm_arch.h"
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#include "bk_uart.h"
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#include "multi_button.h"
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#include <os/os.h>
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#if CONFIG_BUTTON
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#define EVENT_CB(ev) if(handle->cb[ev])handle->cb[ev]((BUTTON_S*)handle)
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//button handle list head.
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static BUTTON_S *head_handle = NULL;
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extern beken_mutex_t g_key_mutex;
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extern beken2_timer_t g_key_timer;
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/**
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* @brief Initializes the button struct handle.
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* @param handle: the button handle strcut.
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* @param pin_level: read the HAL GPIO of the connet button level.
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* @param active_level: pressed GPIO level.
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* @retval None
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*/
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void button_init(BUTTON_S *handle, uint8_t(*pin_level)(struct _button_ *), uint8_t active_level, void *user_data)
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{
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memset(handle, 0, sizeof(BUTTON_S));
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handle->event = (uint8_t)NONE_PRESS;
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handle->active_level = active_level;
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handle->user_data = user_data;
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handle->hal_button_Level = pin_level;
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handle->button_level = handle->hal_button_Level(handle);
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}
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/**
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* @brief Attach the button event callback function.
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* @param handle: the button handle strcut.
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* @param event: trigger event type.
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* @param cb: callback function.
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* @retval None
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*/
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void button_attach(BUTTON_S *handle, PRESS_EVT event, btn_callback cb)
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{
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handle->cb[event] = cb;
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}
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/**
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* @brief Inquire the button event happen.
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* @param handle: the button handle strcut.
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* @retval button event.
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*/
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PRESS_EVT button_get_event(BUTTON_S *handle)
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{
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return (PRESS_EVT)(handle->event);
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}
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/**
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* @brief BUTTON_S driver core function, driver state machine.
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* @param handle: the button handle strcut.
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* @retval None
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*/
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void button_handler(BUTTON_S *handle)
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{
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uint8_t read_gpio_level = handle->hal_button_Level(handle);
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//ticks counter working..
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if ((handle->state) > 0) handle->ticks++;
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/*------------button debounce handle---------------*/
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if (read_gpio_level != handle->button_level) { //not equal to prev one
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//continue read 3 times same new level change
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if (++(handle->debounce_cnt) >= DEBOUNCE_TICKS) {
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handle->button_level = read_gpio_level;
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handle->debounce_cnt = 0;
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}
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} else //leved not change ,counter reset.
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handle->debounce_cnt = 0;
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/*-----------------State machine-------------------*/
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switch (handle->state) {
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case 0:
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if (handle->button_level == handle->active_level) { //start press down
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handle->event = (uint8_t)PRESS_DOWN;
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EVENT_CB(PRESS_DOWN);
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handle->ticks = 0;
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handle->repeat = 1;
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handle->state = 1;
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} else
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handle->event = (uint8_t)NONE_PRESS;
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break;
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case 1:
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if (handle->button_level != handle->active_level) { //released press up
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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handle->ticks = 0;
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handle->state = 2;
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} else if (handle->ticks > LONG_TICKS) {
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handle->event = (uint8_t)LONG_PRESS_START;
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EVENT_CB(LONG_PRESS_START);
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handle->state = 5;
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}
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break;
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case 2:
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if (handle->button_level == handle->active_level) { //press down again
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handle->event = (uint8_t)PRESS_DOWN;
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EVENT_CB(PRESS_DOWN);
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handle->repeat++;
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if (handle->repeat == 2) {
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EVENT_CB(DOUBLE_CLICK); // repeat hit
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}
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EVENT_CB(PRESS_REPEAT); // repeat hit
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handle->ticks = 0;
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handle->state = 3;
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} else if (handle->ticks > SHORT_TICKS) { //released timeout
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if (handle->repeat == 1) {
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handle->event = (uint8_t)SINGLE_CLICK;
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EVENT_CB(SINGLE_CLICK);
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} else if (handle->repeat == 2)
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handle->event = (uint8_t)DOUBLE_CLICK;
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handle->state = 0;
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}
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break;
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case 3:
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if (handle->button_level != handle->active_level) { //released press up
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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if (handle->ticks < SHORT_TICKS) {
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handle->ticks = 0;
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handle->state = 2; //repeat press
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} else
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handle->state = 0;
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}
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break;
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case 5:
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if (handle->button_level == handle->active_level) {
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//continue hold trigger
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handle->event = (uint8_t)LONG_PRESS_HOLD;
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EVENT_CB(LONG_PRESS_HOLD);
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} else { //releasd
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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handle->state = 0; //reset
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}
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break;
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}
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}
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/**
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* @brief Start the button work, add the handle into work list.
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* @param handle: target handle strcut.
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* @retval 0: succeed. -1: already exist.
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*/
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int button_start(BUTTON_S *handle)
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{
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BUTTON_S *target;
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rtos_lock_mutex(&g_key_mutex);
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target = head_handle;
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while (target) {
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if (target == handle) {
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rtos_unlock_mutex(&g_key_mutex);
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return -1; //already exist.
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}
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target = target->next;
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}
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handle->next = head_handle;
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head_handle = handle;
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rtos_unlock_mutex(&g_key_mutex);
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return 0;
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}
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/**
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* @brief Stop the button work, remove the handle off work list.
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* @param handle: target handle strcut.
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* @retval None
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*/
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void button_stop(BUTTON_S *handle)
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{
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BUTTON_S **curr;
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rtos_lock_mutex(&g_key_mutex);
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for (curr = &head_handle; *curr;) {
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BUTTON_S *entry = *curr;
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if (entry == handle)
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*curr = entry->next;
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else
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curr = &entry->next;
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}
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rtos_unlock_mutex(&g_key_mutex);
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}
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BUTTON_S *button_find_with_user_data(void *user_data)
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{
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BUTTON_S *entry = NULL;
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rtos_lock_mutex(&g_key_mutex);
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for (entry = head_handle; entry; entry = entry->next) {
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if (entry->user_data == user_data)
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break;
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}
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rtos_unlock_mutex(&g_key_mutex);
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return entry;
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}
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/**
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* @brief background ticks, timer repeat invoking interval 5ms.
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* @param None.
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* @retval None
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*/
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void button_ticks(void *param1, void *param2)
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{
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bk_err_t result;
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BUTTON_S *target;
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rtos_lock_mutex(&g_key_mutex);
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for (target = head_handle; target; target = target->next)
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button_handler(target);
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rtos_unlock_mutex(&g_key_mutex);
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result = rtos_start_oneshot_timer(&g_key_timer);
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if(kNoErr != result)
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{
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os_printf("rtos_start_timer fail\r\n");
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return;
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}
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}
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#endif
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